RSVSR How to Score in Cheerful Chase guide

I'm trying to sneak in a few Monopoly GO rolls before Christmas stuff takes over, and Cheerful Chase is basically daring me to keep playing. If you're pushing the Toyshop build with friends, the Monopoly Go Partners Event for sale chatter makes a lot more sense right now, because this banner is one of the cleanest ways to stock up on the partner currency without getting stuck refreshing the shop. It runs from 12:00 PM ET on Dec 23 to Dec 25, 2025, so yeah, it's fast, and it doesn't really wait for anyone.

What the banner is actually paying you for.

Cheerful Chase is a Tax-and-Utility event, which means points only come from Income Tax, Luxury Tax, Electric Company, and Water Works. Each hit is worth 4 points, then your dice multiplier does the rest. There are 62 milestones, and if you clear the whole thing you're looking at 18,205 dice and 3,780 partner tokens along the way. That sounds massive, but it's also the kind of milestone track where the last stretch can feel like it's eating rolls for breakfast.

How I play it without torching my dice.

The annoying part is you can't force Tax or Utilities on demand, so you've gotta play the board, not the mood. I keep my multiplier low for the "dead" laps, then bump it up only when I'm about 6 to 8 tiles out from the GO corner. That zone is just better: you've got a Tax tile nearby, railroads for tournament progress, and Chance cards that sometimes kick you into a Utility anyway. You miss less "value" that way, even when you miss the exact tile you wanted.

Little habits that add up over 48 hours.

People love to crank x50 and hope for the best, and sometimes it works, but it's a quick way to go broke on dice if your board luck turns. I do 1) low multiplier while drifting, 2) higher multiplier only on the approach, and 3) drop it again the moment I pass that cluster. Also, don't ignore what else is live. If a railroad tournament is running, those near-misses still count for something, and it takes the sting out when Tax tiles refuse to show up.

Keeping the partner build moving.

If you're treating Cheerful Chase as a token run, watch your progress like you're budgeting. Grab the easy milestones, then reassess before you chase the big dice at the very end. The banner's worth it when it keeps your Toyshop Partners momentum going, not when it drains your stash and leaves you stuck asking your partners to carry. If you're trying to stay on pace, I'd rather be steady and finish builds than gamble it all, and if you need a reference point for that side of the grind, RSVSR is one place players keep bringing up in the same breath.

Posted in Port & Sweet Wines 2 hours, 14 minutes ago
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