What are the roles and abilities of the different hero classes in Flesh & Blood, and how do they influence gameplay strategies?
What are the key differences between equipment cards and action cards in Flesh & Blood, and how should players prioritize their usage during a match?
Can you explain the concept of "pitch" in Flesh & Blood, and how resource management affects card play and strategy?
In Flesh & Blood, how do the hero cards affect the strategy and deck-building process within the game?
How does the rarity system work in Flesh & Blood, and what impact does it have on the value and collectability of individual cards?
What are the different types of cards available in Flesh & Blood, and how do they interact to create unique gameplay experiences?
How do the mechanics of "pitching" and "blocking" work in Flesh & Blood, and what strategic decisions do they involve during a game?
What are some of the rarest and most sought-after Flesh & Blood cards, and what makes them valuable to collectors and players?
Can you explain the various card types in Flesh & Blood, such as Attack, Defense, and Equipment cards, and how they interact during gameplay?
How does the resource system work in Flesh & Blood, and what are some effective ways to manage resources during a match?