How does the rarity system in Flesh & Blood work, and what impact does it have on the value and collectibility of cards?
What are the key differences between the various classes and talents in Flesh & Blood, and how do they influence deck-building strategies?
Can you explain the mechanics of the Equipment cards in Flesh & Blood and how they can be used to gain strategic advantages during a match?
How does the rarity of a card (Common, Rare, Super Rare, Majestic, etc.) impact its potential value and utility in both casual and competitive play?
What is the significance of pitch values on cards, and how do they affect resource management in gameplay?
How does the hero card influence a player's strategy and deck construction in Flesh & Blood?
What are the different types of cards in Flesh & Blood, and how do they interact with each other during a game?
5. **How do equipment and weapon cards function in Flesh & Blood, and what strategies revolve around their effective use in combat?
4. **Can you explain the role and importance of 'pitch value' in Flesh & Blood, and how it affects resource management during a game?
3. **What are the different formats available for playing Flesh & Blood, and how do card choices vary between these formats?