How does the rarity of Flesh & Blood cards, such as common, rare, majestic, and legendary, affect deck-building and the secondary market's value?
What are the key differences between the various hero classes in Flesh & Blood, and how do these differences impact gameplay strategies?
5. **What are some effective strategies for managing the pitch zone and resource system during a game of Flesh & Blood?
4. **How do players utilize hero abilities and specializations to gain an advantage during a match?
3. **What is the significance of card types such as Actions, Equipment, and Instances in a player's deck-building strategy?
2. **How does the rarity system work in Flesh & Blood cards, and what are the chances of pulling rare cards from booster packs?
**What are the different classes available in Flesh & Blood, and how do they impact gameplay strategy?
5. **What are some of the rarest Flesh & Blood cards, and why are they highly sought after by players and collectors?
4. **Can you explain the role of equipment and how it affects combat and strategy in the game?
3. **How does the pitch system in Flesh & Blood impact gameplay and resource management during matches?