Could you explain the impact of "Over-Trigger" cards in gameplay, and how they differ from regular trigger effects?
How do "Clan" affiliations affect the strategy and synergy of a Cardfight!! Vanguard deck, and what are some examples of popular clan archetypes?
What are the distinctive features and abilities of the "Imaginary Gift" cards, and how can they be strategically utilized in a match?
How does the "Grade" system work in Cardfight!! Vanguard, and how does it influence the construction of a player’s deck?
What is the significance of the "Trigger Units" in Cardfight!! Vanguard, and how do they impact gameplay?
What are the key characteristics and abilities of a Vanguard card, and how does it differ from Rear-guard cards during a battle phase?
How do the various clans in Cardfight!! Vanguard differ from each other, and what unique strengths and weaknesses do they bring to a deck?
Can you explain the significance of the "Trigger" effects in the game and how they can be utilized strategically during a match?
How do the "Grade" levels of cards influence deck-building strategies and overall gameplay mechanics in Cardfight!! Vanguard?
What are the different card types in Cardfight!! Vanguard, and how do they affect gameplay?