What is the significance of resource generation in Flesh & Blood, and how do pitch values on cards affect gameplay decisions?
How do hero cards in Flesh & Blood impact deck-building strategies and gameplay?
What are the different card types in Flesh & Blood, and how do they function within the game’s mechanics?
How do card rarity and editions (like First Edition and Unlimited) affect the collectible value and accessibility of Flesh & Blood cards?
What is the role of equipment and weapons in Flesh & Blood, and how do they interact with other cards during a match?
Can you explain the concept of "heroes" in Flesh & Blood and how hero abilities impact deck-building?
How does the pitch value of a card influence resource management in Flesh & Blood?
What are the different card types in Flesh & Blood, and how do they affect gameplay strategies?
Can you explain the significance of the "Pitch" system in managing resources and executing powerful card combinations in Flesh & Blood?
How does the equipment and weapon cards system function in Flesh & Blood, and what impact do they have on combat mechanics?